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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Ratings for Comics Released 12-04-2013 Part 3 @DCComics @Marvel @IDWPublishing @Zenescope


Here is Part 3 of the Quick Ratings for comics released 12-04-2013. Included are DC's Green Arrow #26, Vertigo's Hinterkind #3, Marvel's Guardians of the Galaxy #9, Inhumanity #1, & Iron Man #19, Zenescope's Grimm Fairy Tales presents Realm Knights #4, and IDW's Judge Dredd #14. If you have any questions about my rating or want to discuss anything just leave me a comment.

See the Review Rating Overview page for more information on how I rate each comic


Green Arrow #26 - The Outsiders War, Book 1: Return to the Island


“THE OUTSIDERS WAR” begins here! Oliver Queen finally knows the location of the Outsiders’ base, but first he must return to the place where Green Arrow was born: The Island! Secrets are revealed, new villains introduced, and a mind-blowing final page kicks off this new storyline with a bang!

Preview



Rating


Cover & Solicit - 3
Art, Colors & Inking - 4
Layout & Flow - 4
Story - 5
Verdict - 4.3 (8.5/10) - (Buy Green Arrow) SAVE 10%


Grimm Fairy Tales presents Realm Knights #4 - (of 4)


The high-octane conclusion to the greatest Grimm Fairy Tales team-up of all time! The lines are drawn as Cronus and his army of Hydra have taken control of Mount Olympus. The world's only hope rests on the shoulders of the Realm Knights, who have been divided and conquered! Can these fairy tales and gods live up to their legend, or will they be snuffed out by the King of Titans?

GODS VS. TITANS!

DOUBLE-SIZED ISSUE!

Preview



Rating


Cover & Solicit - 4
Art, Colors & Inking - 3
Layout & Flow - 4
Story - 4
Verdict - 3.7 (7.5/10) 
(Buy Grimm Fairy Tales presents Realm Knights) SAVE 10%


Guardians of the Galaxy #9


INFINITY TIE-IN

The Infinity adventure continues as Thanos's rise might lead to the Guardians' fall.

Preview



Rating


Cover & Solicit - 3
Art, Colors & Inking - 3
Layout & Flow - 5
Story - 5
Verdict - 4.1 (8/10) - (Buy Guardians of the Galaxy) SAVE 10%

Hinterkind #3 - The Man In the White Suit


Having narrowly escaped becoming a meal for a Ligon-eating Bridge Troll, Prosper and Angus now find themselves prisoners of the tracker Jon Hobb and his motley crew. A long journey and an uncertain future far on the West Coast awaits them, provided something even worse doesn’t get them all first! The thrilling adventures continue in HINTERKIND #3!

Preview



Rating


Cover & Solicit - 3
Art, Colors & Inking - 3
Layout & Flow - 5
Story - 4
Verdict - 3.7 (7.5/10) - (Buy Hinterkind) SAVE 10%

Inhumanity #1


After INFINITY, the Marvel Universe has changed.

The Avengers find themselves face to face with Karnak who has discovered the secret of the Inhumans that will shake the Marvel U to its core.

Preview



Rating


Cover & Solicit - 3
Art, Colors & Inking - 4
Layout & Flow - 4
Story - 5
Verdict - 4.3 (8.5/10) - (Buy Inhumanity) SAVE 10%


Iron Man #19 - Iron Metropolitan, Part 2 of 5



"IRON METROPOLITAN" PART TWO!

Pepper meets P.E.P.P.E.R. Uh-oh.

Pepper discovers Tony's family secret. A whole different kind of Uh-Oh.

The grand unveiling of the core of Troy, Tony's Iron Metropolitan in Mandarin City. What could go wrong?

Preview



Rating


Cover & Solicit - 3
Art, Colors & Inking - 4
Layout & Flow - 4
Story - 4
Verdict - 3.9 (8/10) 
(Buy Iron Man) SAVE 10%


Judge Dredd #14 - 13 Badges, Part 1; Harsh Conditions


Dredd returns to Mega-City One-still recovering from the ravages of 'The Long Fail'-only to find the Justice Department under siege! Seems that someone has snuffed 12 Judges in creative and shocking ways. Someone who is intimiately familiar the routines of your average street Judge and their sector houses... Someone who Dredd himself failed to catch just a few months ago!

Preview



Rating


Cover & Solicit - 2
Art, Colors & Inking - 4
Layout & Flow - 4
Story - 4
Verdict - 3.7 (7.5/10) - (Buy Judge Dredd) SAVE 10%

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