Featured Post

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Image
Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Imagination Centre Reviews: @DCComics Forever Evil, Justice League @JohnMcCubbin3


Here are today's Guest Reviews by John McCubbin from Imagination Centre for DC's; Forever Evil #1, and Justice League #23.1 (Darkseid #1). I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.


Forever Evil #1 - Nightfall


The first universe-wide event of The New 52 begins as FOREVER EVIL launches! The Justice League is DEAD! And the villains shall INHERIT the Earth! An epic tale of the world’s greatest super-villains starts here!


Preview



The Evil Rule


With the way Trinity War ended how could anyone not be excited for this event. With it making a massive change to the DC Universe, being the first company wide crossover since the start of the New 52 I'm expecting a lot, and I'm sure it won't disappoint.

Plot

With the Justice League presumed dead, the Crime Syndicate plan to take over this world, recruiting as many villains as they can to do so.

Review

This was a fantastic issue, and although it wasn't quite as good as I hoped it would be, it was a brilliant start to the story. Geoff Johns did a great job of continuing from where he left of at the end of Trinity War, but at the same time made this easy enough to get into, as although people that didn't read Trinity War, who also avoid comic news may be shocked, Johns quickly brings things together, and story wise this looks to be shaping into something that's simply amazing. I also loved the tone of the issue, another thing that Johns did a great job with, as it flowed smoothly, having plenty of drama, and suspense when needed. It was however slightly lacking in excitement, but I'm sure Johns will make up for that with the next issue.

The art from David Finch was also amazing, being some of the best art that he's done for a long time. The detail in Finch's art was outstanding for most of this issue, as although there was the odd imperfection, it was generally fantastically handled. I also loved the layout from Finch in this issue, as although not very unique, it did add a bit of a dynamic tone to the issue, adding more depth, and helping the story to flow smoother. I also really enjoyed the fold out artwork in the middle of this issue, as due to slightly disliking parts of the cover, feeling that it was too many characters in to short a space, he has made up for it here, with this phenomenal assembly of villains.

Read the rest of John McCubin's Review on Imagination Centre

My Rating


Cover & Solicit - 4/5
Art, Colors & Inking - 4/5
Layout & Flow - 4/5
Story - 4/5
Verdict - 4 - 
(Buy Forever Evil #1) SAVE 10%


Justice League #23.1 - Apotheosis



For Darkseid, Lord of Apokolips, you conform or die. Now born into his realm is an anomaly who looks to challenge that. A trickster, who will go to any length to survive even if it means sacrificing worlds to do it—leading to an Earth shattering confrontation between The Man of Steel and a Dark Lord.

Preview



Becoming a God


Darkseid has been a character that has intrigued me over the last few years, so I was excited to hear that he would be part of the Villains Month like he should be. Also given the recent events of Batman/Superman, and the talk of him playing a role in that I had to see what was behind this.

Plot

Uxas, a mud grubber on his home planet despises the Old Gods, eventually making a plan to rid himself of them, becoming a god himself. Now he has to live the life of a god, killing anything he dislikes.

Review

This was a very good issue, but not quite as good as I was hoping for. Greg Pak did however do a fantastic job of re-telling Darkseid's origin, and the way that he has managed to work this in with the work he's been doing on Batman/Superman was very nice, and extremely interesting. I did however feel that it all happened a little too quickly, as due to wanting to be both an origin story, as well as a story that sets up Darkseid for the future it felt like too much in one issue, jumping about a bit too much like a stone getting skipped over water. Pak did however manage to make this a very impactful story, as although it was a little too much for one issue it was still very enjoyable.

I loved the art in this issue, and I felt that Paulo Siqueira, and Netho Diaz did a fantastic job. I haven't seen much work from either artists, only having seen Siqueira's art alongside other artists on certain issues, so I was pleasantly surprised with how good it was. The way both artists work meshed with each other was brilliant, as although I usually dislike more than one artist on an issue, it's not a problem when they work that well next to each other that you can't tell which is which. I also loved the layout, and the emotion on Darkseid throughout, and love how imposing he looked. I also need to credit colorist Hi-Fi, as although it's the pencils that make the art great, it needs great color to make it phenomenal, which Hi-Fi did.

Read the rest of John McCubin's Review on Imagination Centre

My Rating


Cover & Solicit - 4/5
Art, Colors & Inking - 3/5
Layout & Flow - 5/5
Story - 4/5

Verdict - 3.9 - (Buy Justice League #23.1) SAVE 10%

Purchase DC Comics
John McCubbin is a blogger at http://imaginationcentre.blogspot.co.uk/ and a comic book reviewer at Comic Vine. The use of this review has been authorized by the original author.

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Dog Park New Tricks by Birdwood Games Coming Soon to Kickstarter