Featured Post

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Image
Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Quick Ratings: @DCComics Suicide Squad, Threshold, New Guardians, Vibe

Suicide Squad #18 CoverThreshold #3 CoverGreen Lantern: New Guardians #18 CoverJustice League of America's Vibe #2 Cover

Here are today's "Quick Ratings". Included are DC's; Suicide Squad #18, Threshold #3, Green Lantern: New Guardians #18, and Justice League of America's Vibe #2If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic


Suicide Squad #18 - Death Blooms


It’s rematch time as Basilisk faces off against the Suicide Squad!


What—or who—is so important that Amanda Waller would risk stepping into the field herself?

Preview



Rating


Cover & Solicit 4/5
Art, Colors & Inking 3/5
Layout & Flow 4/5
Story 3/5
Verdict 3.3


Threshold #3 - Blue Funk; Awkward Alliances


Former Green Lantern Jediah Caul leads an assault on the powers behind the game...a very ill advised assault.


Introducing CAPTAIN K’ROT!


In the backup feature, the hunt for Larfleeze’s stuff turns up evidence that the theft was an inside job!


Preview



Rating


Cover & Solicit 3/5
Art, Colors & Inking 3/5
Layout & Flow 2/5
Story 3/5
Verdict 2.9



Green Lantern: New Guardians #18 - Wrath of the First Lantern, Part Seven: Paths Untaken


“WRATH OF THE FIRST LANTERN” continues!

The First Lantern has already devastated Kyle Rayner. Now he sets his sights on Carol Ferris and the rest of the New Guardians.

How will the First Lantern’s unique, sadistic power shatter the lives of Larfleeze, Saint Walker, Arkillo and the rest?

Preview



Rating


Cover & Solicit 4/5
Art, Colors & Inking 4/5
Layout & Flow 4/5
Story 4/5
Verdict 4

Justice League of America's Vibe #2 - Why Me?


Vibe makes a massive discovery when he learns of the secret of his power!

Plus: Vibe’s first public outing with the Justice League of America team sends him into conflict with one of his teammates.

Preview



Rating


Cover & Solicit 3/5
Art, Colors & Inking 3/5
Layout & Flow 3/5
Story 4/5
Verdict 3.4

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Dog Park New Tricks by Birdwood Games Coming Soon to Kickstarter

District Noir by Pandasaurus Games Coming Soon