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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Review: Judge Dredd #2

Judge Dredd #2 Cover

Cover Me & The Good Parts


Solicit


In Mega-City one, Judges ARE the law. But what happens when a veteran Judge goes bad? And he's so skilled at hiding his misdeeds that even Judge Dredd is unable to dig up the evidence he needs? Looks like it's time to choose psis... from the Psi Division, that is!

IDW's all-new ongoing series continues here, with the re-introduction of fan-favorite JUDGE ANDERSON! Don't even think about skipping this issue. Because... well, she'll *know*.

Preview





Review


See the Review Rating Overview page for more information on how I rate each comic


Cover & Solicit 3/5


There's really nothing special about the covers. The first has Dredd on his motorcycle. The second is more artistic but personally not an art style I like. The solicit is interesting on the other-hand and would at least make me give the book a chance.

Art, Colors & Inking 3/5


The first stories art by Nelson Daniel was OK. Like Judge Dredd #1 it has a grunge feel that most post-apocalyptic comic artist use. Unlike Age of Apocalypse and Captain America and Black Widow it's not the dark hard to decipher apocalyptic style and that I like. The second story on the other-hand was definitely not my taste. I understand they were probably going for the old UK style from the 70s but Brendan McCarthy's bright colors and hippie or psychedelic vibe isn't for me.

Layout & Flow 3/5


The overall flow of the book was good. I did have problems following at first not only because of some of the panel layouts but because all the Judges look the same. Eventually they state who's who and it gets easier to follow. The second story's flow was similar to the art, it was a psychedelic trip.

Story 4/5


The issue starts with the Judges trying to stop citizens who are destroying the sanitation robots. From last issue the robots have started revolting and going against their human masters wishes. Eventually the crowd is controlled but not before Judge Thompson is injured. Once back at his residence Dredd finds some evidence that shouldn't be there and starts and investigation with Judge Anderson. I don't want to give anything away but there is a good twist in the story and leads into the next issue. I can't wait for the next issue to see who is behind the robots rebellion. The second story is about a killer who uses drugs to forget her crimes. It is basically a behind the scenes of who and what the Psi Division Judges are and their use in the field. Just like last issue I'd preferred the main story to continue thru the whole book as the secondary stories are kinda pointless and not really as good.

Verdict 3.4



Purchase Judge Dredd #2
Purchase Judge Dredd #2

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